1/17/2023 0 Comments Mod of the dead song![]() Observatory_ambiance_short: Song that plays after you defeat The Collector Observatory_ambiance_full: The music that plays before encountering The Collector Giant_intro: Guardian’s Haven (The Giant Fight) Giant_rtc: Guardian’s Haven (ambiance before encountering The Giant) Templecutpart2: Slumbering Sanctuary (Awakened) ![]() PrisonDepth: ] Once again both are used for Prison Depths but I’m unsure ofĭC_Prison: ] which one is the right one, so make both files the same song. ![]() Prisonstart_intro: ] used for Prisoner’s Quarters, so I just make both files the same song. PrisonIntro: ] Both are used for Prisoner’s Quarters, but I’m unsure which one is actually Loops will be described with ^, which means it’s pointing to the file name above it because that’s what it’s linked to.ĭc_colletor2: This is for the transition area where you would give your cells to the Collector. Though, not every song has a intro for some reason and it’s just loop. For example, loop plays when intro ends, but once intro ends, loop plays forever. Note: “loop” and “intro” at the end of file names represent when they play. File Name List: (Ordered by Biome Progression)
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